
As Wolverine gains levels, new combos open up, as well as four different fury attacks, which are supermoves that require you to build up your rage meter before unleashing. These button-based combos are easy to pull off, and get gradually more intricate as you unlock more. You have light and heavy attacks that you can string together to perform various combos, and also an extremely useful lunge that lets you launch Wolverine at enemies from a distance. Your weapons of choice for dispatching these villains are Wolverine's claws, and even though the game's jumping timeline means that you'll be playing as both pre- and post-adamantium Logan, the claws retain their indestructible ability to slice through practically anything throughout the game. Unfortunately, the game doesn't do a great job of introducing these nefarious individuals-such as the Blob and Gambit-and often throws them in with little explanation of why Wolverine needs to beat on them in the first place. You have to take on groups of increasingly aggressive and dangerous enemies, solve not-too-taxing environmental puzzles, as well as go up against several guest boss villains from the Marvel universe. Along the way, you take Wolverine through the jungles of Africa, the hidden Weapon X base at Alkali Lake, the interior (and exterior) of a massive casino, and more. You play as the titular Marvel mutant, with the game's muddled storyline mimicking and expanding on events in the movie of the same name.

It helps that the violence in X-Men Origins: Wolverine is backed up by decent gameplay, and though it doesn't bring anything new to the third-person action genre, it's still solid and satisfying at most times. Now Playing: X-Men Origins: Wolverine Video Review By clicking 'enter', you agree to GameSpot's
